
AnyPet
UX Challenge
AnyPet is a mobile/tablet application for people who want to connect and interact with their pet when they are away from home. The idea was born from an UX challenge I found on a site I really like (uxchallenge.co) that provides challenges to UI/UX designers.

Problem
No matter how much we love our pets, we still need to leave home to go to work, travel, run errands … leaving our pets home alone and sad. How can you enable pet owners to interact with their pets when they’re not at home?
Solution
A mobile app that communicates with a tablet/computer and allows you to call the pet using sounds to see them on the connected device's camera.

The Training Method
In order for the pet to respond to the calling sounds of the app, the user will need to train it to do so. The Pet Training Center will guide the user and his pet hand in hand using a simple training wizard.





Screenshots
Here are more screens I designed for this UX Design challenge.
I used Adobe XD for this project.




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